 | | Game of the Month: Mass Effect 2 |  | Developers frequently drop the ball when it comes to the provision of an intelligent, absorbing and innovative storyline for their games. They should take a long, hard look at Mass Effect 2 for future inspiration. BioWare, you've done it again. From the offset, the... more |
|
|  | | Taking Stock with the 'Shock |  | .: Bioshock 2 Special Feature :. Besides having one of the best openings in video game history, BioShock is a well crafted mystery – a voyage to unravel an impossible world with perfect ideals that has existed under the ocean in complete anonymity for years.... more |
|
|
 | | Game of the Month: Darksiders |  | If you're looking for some hack'n'slash action to tide you over until Kratos cuts a bloody swathe through legions of mythical monstrosities in God of War III, you'll be blown away by this post apocalyptic epic that introduces us to a totally new ass-kicking anti-hero!... more |
|
|  | | The Corsican Conqueror |  | .: Napoleon: Total War Special Feature :. Last year, The Creative Assembly’s superb Empire: Total War fell just short of covering the Napoleonic Wars. Napoleon: Total War was initially conceived as an expansion pack, but, as Studio Communications Manager Kieran Brigden... more |
|
|
 | | What's Hot for 2010 |  | .: STACK's Top 30 Wish List :. If you thought 2009 was a great year for video games, 2010 is shaping up to be an even better year. Q1 is the new Q4 with Bioshock 2, Mass Effect 2, Final Fantasy XIII and Splinter Cell: Conviction all falling in the first three months. Overly... more |
|
|  | | BAYONETTA |  | The balletic dealer of death is about to cartwheel into your world, with guns-a-blazing! Director Hideki Kamiya told STACK how Bayonetta is his perfect woman. How did you become involved working in video games? Hideki Kamiya: I was a really big gamer growing... more |
|
|
 | | Special Effect |  | The sequel to 2007's superb Mass Effect is about to lift off. STACK spoke to ME2 Project Director, Casey Hudson. What are the major challenges when you’re working on a sequel as successful as Mass Effect? The pressure to follow on from such a critically acclaimed game... more |
|
|  | | Game of the Month: Assassin's Creed II |  | Unlike movies, the advantage of video game sequels is that developers tend to learn from their mistakes. This is exactly what Ubisoft Montreal have done with their sequel to Assassin’s Creed. Part two, set during the Italian Renaissance, combines an intricate narrative... more |
|
|
 | | Games 2009: Year in Review |  | While the world's gigantic financial institutions collapsed into panic-stricken piles of unfathomable debt, remarkably, Australia suffered very little damage from the recession bullet in 2009. Throughout this period, the games industry continued to prosper in the Antipodes.... more |
|
|  | | STACK's Game of the Year (2009) |  | STACK's Game of the Year (2009) is a multifaceted title of the highest calibre. Visually impressive and cinematic in design, it blends elements of game, comic and film; and executes a well conceived plotline with strong characters in a defining paragon of what should constitute... more |
|
|
 | | Avatar |  | Hollywood directors are notoriously hard to work with. That is unless you are Ubisoft Montreal... STACK is tired. A very late night has been abruptly gate crashed by a 6 AM flight. Grabbing an additional 20 minutes kip on the flight, we exit the plane in Sydney feeling... more |
|
|  | | Parisian Sabotage |  | Pandemic Studios' Tom French tells STACK how a hard-drinking, hard-fighting, womanising Irish race car driver takes on Nazi-occupied Paris in the developer's latest game, The Saboteur. Where did the idea behind The Saboteur come from? TF: It’s actually... more |
|
|